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Arcane Reel Chaos™

Arcane Reel Chaos™
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Game info

Free Spin

Multipliers

Re-Spin

Arcane: Reel Chaos™ Game Rules General

  • Arcane: Reel Chaos™ is a 5-reel, 3-row, 20-line video slot featuring Wild substitutions, 4 mini features and progressive Free Spins.
  • The game is played with 20 bet lines (fixed) and different bet values.
  • Bet value is set by increasing or decreasing the arrows next to the COIN VALUE section.
  • BALANCE displays the amount of cash or coins available to wager.
  • The game can be played with Cash or Coins and a player can switch between the two at any time during a game, including Free Spins.
  • To toggle between cash and coins, click 1 of 3 fields either side of the spin button.
  • Winning combinations and payouts are made according to the Paytable.
  • Bet level is the number of coins bet per bet line.
  • A bet line win is equal to the value shown in the PAYTABLE multiplied by any applicable multipliers.
  • Symbol payout values shown in the PAYTABLE are dynamic and change in accordance with the selected bet value.
  • Only the highest win per bet line is paid.
  • Bet line wins pay if in succession from the leftmost reel to the rightmost reel.
  • Simultaneous wins on different bet lines are added.
  • All wins pay on bet lines only, except for wins with Scatter symbols.
  • Only one mini feature can be activated at a time.
  • After a mini feature is completed, the total win from the mini feature is added to the cash or coin balance.
  • Free Spin wins are added to any initial bet line wins.
  • Mini features cannot be activated at the same time as Free Spins.

Wild

  • Regular Wild symbols can appear on any reel in the main game and in the Chrono Re-spins and substitute for all symbols except for Scatter symbols.
  • Wild symbol substitution pays the highest possible winning combination on a bet line according to the PAYTABLE.

Psyop's Stacked Wilds

  • The feature is randomly activated in the main game.
  • When Psyop appears during a spin, 3 Stacked Wild overlays are created that cover an entire reel.
  • Stacked Wilds appear on 2 or 3 reels during the feature.

Flare’s Multiplier

  • The feature is randomly activated in the main game when a bet line win occurs.
  • When Flare appears during a spin, the multiplier increases bet line wins by x3, x4 or x5.
  • Multipliers apply to the current spin and multiply all bet line wins.

Chrono’s Re-spin

  • The feature is randomly activated in the main game on a no-win game round but not when 3 Scatter symbols appear on the reels.
  • The Chrono's Re-spin feature activates a Re-spin on all 5 reels after a no-win spin. The Re-spin feature will continue until a bet line win occurs.
  • During the Chrono's Re-spin feature, Scatter symbols are not present on the reels.
  • For every re-spin a progressive multiplier increases bet line wins by a minimum of x2 and up to a maximum of x10. With every new re-spin the multiplier is increased by 1.
  • Multipliers apply to the current spin and multiply all bet line wins.

Zero.x’s Overlay Wilds

  • The feature is randomly activated in the main game.
  • When Zero.x appears on the reels during a spin, 3 to 5 random Overlay Wild symbols are created.
  • This feature can be activated on any spin in the main game: even spins where there is a line win.

Free Spins

  • 3 Scatter symbols appearing on reels 1, 3 and 5 in the main game activate Free Spins.
  • When Free Spins is activated a bonus win of x5 the bet is awarded.
  • In Free Spins, the heroes fight the enemy, Deep Pockets, in up to 4 different stages. If the hero passes the final stage, an additional bonus win is awarded.
  • The heroes and Deep Pockets have one health meter each. For each spin, either the hero’s or the current enemy’s health bar will decrease by one. If the spin gives a win the enemy’s health bar decreases by one, if the spin gives no win then the hero’s health decreases by one. When Deep Pocket’s health meter is depleted, a new stage begins and a new battle takes place. The Free Spins fight ends when the health meter of either the heroes, or Deep Pockets, reaches zero.
  • When the feature starts, the heroes’ health meter contains 6 health points and has a multiplier of x1. For every stage the heroes defeat Deep Pockets, both the health meter and multiplier increases by 1. The health meter can only increase to its maximum of 6 points. When finishing the 4th and final stage against Deep Pockets the health bar will not increase.
  • Deep Pockets starts with a different amount of health points, depending on the stage: Stage 1 has 2 health points and a x1 multiplier. Stage 2 has 4 health points and a x2 multiplier. Stage 3 has 5 health points and a x3 multiplier while stage 4 has 6 health points and a x4 multiplier.
  • The enemy health meter cannot increase, only decrease.
  • If the final Deep Pocket’s stage is passed, a bonus of 10 times the initial bet per health points remaining is awarded.
  • Only character symbols can appear on the reels during Free Spins (see PAYTABLE for character symbols).
  • Free Spins are played at the same bet value as the round that activated Free Spins.
  • Multipliers apply to the current spin and multiply all bet line wins.
  • At the end of Free Spins, the game returns to the round that activated Free Spins.
  • The Total Win field includes any wins during Free Spins added to any wins from the round that activated Free Spins.
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